Beyond Earth Rising Tide Mod of the Week: Greatest Cities
Welcome to Mod of the Week, where we highlight Civilization: Beyond Earth - Rising Tide mods created by the community. This week: Greatest Cities.
How do you know a city is great? Do you gauge by total population? Resource output? Placement on the map? Total number of buildings? Sure, those are all valuable criteria for judging a metropolis worth, but what if you combined them all together to come up with a single, unified scoring system? Thats where the mod Greatest Cities comes in.
Greatest Cities compiles relative scores in Wonders, population, production, energy, science, culture, health and capital, then assigns the city a value between 1 and 10. Then, every 50 turns (depends on game speed) the game will crown the city with the current highest score as the Worlds Greatest City and awards culture, science and energy (scaled to population total) to the winning citys owner. Sweet validation!
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